Score a Game
You're ready to score a game! To make its examples easier to follow, this guide employs some symbols and images that mirror what you will see on the field.
Once you tap a play bubble it pops these options:
- - Tap to finish up the scoring for the play
- - Tap to add more actions to the play
- - Tap to cancel and start over
When you continue a play, additional Complete (
✓) and Cancel (
×) buttons appear around the pitcher's mound, in case you don't need to continue the play after all. Also, if any of the runners move up as a result, they appear as "ghosts" in their new positions. You will encounter typical cases for continuing a play as you read on.
Play bubbles are aware of the current situation and only pop if they apply. For example,
pops
2B (Double),
GRD (Ground Rule Double), and
E (Error), omitting singles, walks, or anything else that cannot result in the batter reaching second. Should only one play bubble apply, it is automatically selected
Play completion options are also aware of context. For example, after a
GRD nothing further can happen, so
is not available
Play bubbles use the abbreviated names common to scoring.
Play Key below translates these into more descriptive terms
If you tapped the wrong play bubble, tap it again to see the full set. You can also back out of a play by tapping the offensive player again
You cannot currently change or undo a play once you have completed it
Scoring most plays follows a simple sequence:
- Tap an offensive player
- Tap a base or fielder
- Tap one of the play bubbles that pops up
- Tap a completion option to complete, continue, or cancel the play
- If you continued, repeat steps 1-4 until you record the play in its entirety
What follows breaks down each step for the batter and baserunners, with examples and extra tips to guide you.
Tap the batter and note the large numbers that appear behind every fielder; these are the numbers assigned to each position to simplify scoring. Tap the first (or only) fielder to touch the ball, and SlickScore pops a list of play bubbles featuring the abbreviated play name and the position number of that fielder. Most often the plays fit into these categories:
- Unassisted Out
When no other fielder is involved with the play, tap the appropriate bubble and you're done. For example, the sequence to record a flyout to center is F 8
- Assisted Out
When more than one fielder touches the ball, tap the appropriate play bubble, then each fielder involved. For example, to record a play where the batter grounded to shortstop, who then threw to first, the sequence is OUT 6 . Note that although the play bubble changes to OUT 6-3, you do not have to tap it again
The
E bubble is for errors that allow the at-bat to continue, almost always due to a fly ball dropped in foul ground
When you tap on the strike counter for the third time in an at-bat, strikeout bubbles automatically pop around the pitcher:
K (Struck Out Swinging) and
(Struck Out Looking). Tap the one that applies, e.g.
K .
If you cancel a strikeout, the 3rd strike is also removed
Tap the baserunner then tap the first (or only) fielder to touch the ball, to pop a list of play bubbles featuring the abbreviated play name and the position number of that fielder. You are usually limited to
OUT and
CS (Caught Stealing). The sequence for a runner at 1st being caught by a throw from the catcher to the second baseman is
CS 2 .
- Sacrifice
With runners on base and less than two outs, the batter can sacrifice themselves to advance one or more runners. A sac records an out, but also automatically advances the first baserunner with an empty base ahead of them. To sacrifice in a runner at 3rd with a fly ball to right field, use SAC 9. Note that it is not possible at this time to move a runner backwards, so if a runner did not advance on the play you must score it as a regular out
SlickScore's context awareness prevents impossible multi-out play bubbles from popping, so you cannot record a
DP with two outs or a
TP with one or more outs
Any player out on a play is crossed out with a red X, e.g.
In the simplest case, tap the batter and then the base (occupied or not) to pop up how they reached it. Any baserunners who are forced to advance will do so automatically. For example, the sequence to score a double is
2B .
Walks are similar to strikeouts; tapping the ball counter for the 4th time pops walk bubbles around 1st base:
BB (Walk) and
IBB (Intentional Walk). Tap the one that applies, e.g.
IBB .
If you cancel a walk, the 4th ball is also removed
The sequence for a runner stealing 2nd is
SB .
- Fielder's Choice
If the batter reaches base because a fielder threw out a baserunner instead, score it as a Fielder's Choice. As a typical case consider the ball being grounded to the shortstop who throws to second to get the lead runner. So: FC
- Home Run
Don't tap home plate to record a home run - use the Home Run Star instead, as in HR
A Fielder's Choice pops an out switch because - technically - a Fielder's Choice does not require that any outs be recorded!
Starting with version 1.2, SlickScore builds a history of plays below the scoreboard, adding each play as you complete it. You can scroll the history if it grows beyond the screen. With this feature you have some new options:
- View
Tap the play bubbles in the history to expand them and see a description in the message area of the scoreboard
- Undo
When allowed (see below), a cancel option appears to the right of the most recent play in the history. Tap it to undo the play and return the game to the previous state
- View Other Innings
Tap the box for an earlier inning on the scoreboard to view the plays from that inning. Tap it again to switch from top to bottom and vice-versa
You cannot view plays from other innings if you are currently scoring a play. If you start scoring a play while viewing another inning, the most recent plays move into the history
You can only undo plays in the current inning, for the team currently at bat
Undo removes all parts of a play
Since you have a chance to undo the final play of an inning, the inning no longer advances automatically. Instead, a button will appear to let you move to the next inning when you are ready
K OUT 2 |
K WP |
K CS 2 |
SAC 2 |
SB SB ~or~
SB
|
FC ⬅︎ |
2B ⬅︎ OUT 9 |
Batting |
Play |
Abbreviation |
Base Hit (Single) |
1B |
Double |
2B |
Ground Rule Double |
GRD |
Triple |
3B |
Home Run |
HR |
Walk |
BB |
Intentional Walk |
IBB |
Hit by Pitch |
HBP |
Obstruction (Interference by Defense) |
OB |
Base Running |
Wild Pitch |
WP |
Passed Ball |
PB |
Balk |
BK |
Stolen Base |
SB |
Defensive Indifference |
DI |
Advance on the Play |
⬅︎ |
Defense |
Strike Out (Swinging) |
K |
Strike Out (Looking) |
|
Fielder's Choice |
FC |
Sacrifice (Bunt or Fly) |
SAC |
Ground Out/Fly Out |
OUT |
Pop Out |
P |
Fly Out (or Foul Out) |
F |
Line Out |
L |
Double Play |
DP |
Triple Play |
TP |
Caught Stealing |
CS |
Interference by Offense |
INT |